Tiling
The Tile command provides a quick way to fill a polygon or rectangle with a pattern created from numerous copies of an arrayed 2D symbol. If part of a symbol instance falls outside of the polygon or rectangle, it is truncated.
Symbols created for tiling can contain only the following types of objects: lines, rectangles, polylines, circles, arcs, and polygons.
To fill a polygon or rectangle with tiled symbols:
1.
2.
Select Modify > Tile.
The Tile dialog box opens.
 
VectorWorks does not distinguish between appropriate and inappropriate symbols. For example, if a bathtub symbol is selected to tile an area designated for concrete, it will be used.
When selected, the tile symbols are converted to a group, which can then be graphically modified using the Attributes palette (using this option may increase the file size)
3.
A group of tiled symbols is created inside the selected object.
While the pattern is being created, a VectorScript message displays the percentage complete; if desired, press any key to cancel the action.

Managing Drawing Graphics : Adding Fills to Drawings : Tiling

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